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Roleplay => AVALANCHE => AVALANCHE Monthly Updates => Topic started by: Vandom on April 18, 2017, 06:16:47 AM

Title: AVALANCHE - Monthly Update [4/17/2017]
Post by: Vandom on April 18, 2017, 06:16:47 AM
AVALANCHE UPDATE

Cell-7,

It is understood that things have been confusing in the cell and the reasons for this are numerous. Thus, we are going to address what has been causing this confusion so that everyone is on the same page. There have been a lot of changes made in leadership both in character and out of character. There have been changes in terminology. There have been changes in branch responsibilities. There have been changes in procedure.


Let us start from the top…


Faction Leadership

Zera is in charge of the Guardian Branch. Izuna is in charge of the Raven Branch. Bash, Vandom, and Kayne are in charge of the Guerilla Branch. Mizu is what as known as a FLGM (Faction Leader GM). Her job is to make sure the Faction Leaders (Vandom, Bash, and Kayne) are doing what they need to be effective FLs. Paradox is a FA (Faction Arbiter). His job is to help Mizu with whatever she needs.


Guerilla vs Guardian Leadership

A huge concern we had was that the Guerillas could not properly do what they were designed to do under the command of a purely Guardian ethos. This makes sense when you consider how the Guardians and Guerillas differ in intended nature and procedure.

Guardian leadership will concern themselves with Guardian affairs. That's not to say that they have no place taking command of the Guerillas under the right circumstances, however. Should a Guerilla mission end up involving a job for the Guardians, they have every right to command Guerillas in regards to their expertise. Guardians have no further business involving themselves with the leadership of Guerillas unless extreme circumstances arise or their expertise is specifically called for or needed.

Training Guerillas is not something Guardians are responsible for, but should they be approached they are welcome to provide guidance in a way unique to them. Likewise, if a Guardian wishes to teach something special to a Guerilla or two, they can do so. At no point should a Guardian demand the presence of Guerillas in the training room for Guerilla training. The Guerilla command is responsible for teaching Guerillas.

That being said, in place of Kath, Fuse, and Archon there is now Trisha, Roderick, Thumper, and Grim. All of them are currently Lieutenants.


Officers and High Command

Something we have been noticing is an in character and out of character misunderstanding of what an officer is, what their jobs are, where they fall on the food chain, and how they are to act.

The job of an officer is leadership and oversight. Something to keep in mind is that though the names listed above are all in high command, they are all very different characters and will conduct things a little differently. At no point, will they be above established rules or proceedings. This is very similar to how the companies (Charlie, Bravo, and Alpha) work in ShinRa. However, they will more or less be loosely embodying these mentalities and codes rather than attempting to collect people to follow their path.

Regardless of how they conduct themselves, they are in charge and in character consequences will be applied if their orders are not followed just as there will be in character consequences for officers should they misstep. There is accountability on all fronts regardless of what choices are made in character.


Branch Responsibilities

The lines of involvement are blurred, but they are there. On the surface, Guerillas are those that combat ShinRa and carry out terrorist activities. The Ravens are close in relation to the Guerillas because they are the counter to SOLDIER. Should SOLDIER become involved, the Guerillas should turn to the help of Ravens. Ravens also carry out high-risk missions that align with the efforts of the Guerillas that they cannot handle on their own. Guardians realize the danger that ShinRa is, but their fight is not one with ShinRa first and foremost. Guardians fight Jenova, or “The Calamity”. Forces beyond the comprehension of the Guerillas and Ravens alike. (Please note, that this mention of Jenova is not to be used as in character knowledge unless your character has specifically been exposed to said knowledge through role play.) Their involvement with the Guerillas is one of circumstance. They are not the first to be called to fight SOLDIER unless their strength is needed in addition to Raven forces. Guardians have their own jurisdiction as the others do. Fighting ShinRa and terrorism is not under Guardian jurisdiction. Guerillas are specialists in the fight against ShinRa. Guardians are the specialists against Jenova. Ravens are superhuman forces that are specialists in high-risk work. When the need arises, they may call upon one another and are, in fact, required to do so.

Now, things are not necessarily intended to be that rigid. However, please do not expect to be given an inch and then take a mile without being told you're doing so.

There may come a time when three Guerillas are surrounded, severely outnumbered and outclassed. If a Guardian wants to come in and help that is okay. But, if help is not needed a Guardian should stay their hand. That is, after all, the expectation of a Guardian.

Bottom line "We are a force with jurisdictions, but stand and fight united when the time comes."

Let it be known that we do NOT want to see a breakdown in inter-branch relationships and it is expected that everyone more or less respect one another.


Branch Activity

Branch leaders are directly responsible for their branch's activity. If there is no activity being provided for your branch, this does not give you the go ahead to impede upon the activity of other branches. Address your branch leader, make something yourself, or talk to the faction leaders and management about your grievances.

Grievances

Talk to the management and leadership about your grievances with evidence to support them so there is context. Preferably, in character issues can be discussed with faction leaders or management. Out of character grievances should definitely be delegated to management.


Procedure Changes

Before, punishment and in character consequences did not follow an extremely strict procedure. They do now.

The First Offense The consequences for a first time offense is menial punishment such as sit-ups, push-ups, running laps, etc. Should the character fail to adhere to this menial punishment, they will be demoted. A Cadet may be escalated to suspension should he or she fail to adhere to menial punishment.

Second Offense The consequences for a second time offense of the same or similar nature is suspension in which the character is barred from partaking in Guerilla activities outside of North Haven for a certain amount of time. For example, if someone is verbally abusive, dismissive, or disrespectful to an officer for their first offense and then is caught doing that again or is refusing to follow orders, this all counts as insubordination. They will be faced with suspension.

Third Offense As before, should a character continue their behavior that has gotten them in trouble before, they will be faced with dismissal. This means they will be stripped of their rank and ejected from the faction for a minimum of two weeks. They may re-enter the faction with the promise of better behavior, but will not have their previous rank restored. They do not lose their Tier, but they WILL be forced to reset their Career Status on VII:DS sheets.

That being said, an officer has the right to give OR withhold punishment. They just don't have a right to give whatever punishment they want. All strikes, accepted punishments, and offenses will be recorded on the roster. The officer is responsible for keeping logs to prove they did not misstep procedure and logs must be provided if one is to complain out of character about the punishment their character received.

The reason we address this is so that no needs to feel they are walking on eggshells while playing their characters. We understand that this can turn people off to playing in AVALANCHE. There are no blindsides waiting for the players of insubordinate characters.


The Handbook

Embrace change is the motto of Midgar. Just because something is not necessarily said in the handbook does not make a decision void. We are likely going to be updating the Guerilla handbook.


The Story

Cell-7 is experiencing a change in leadership. Those that were either promoted into officership or officers that have transferred in see a problem with insubordination, a lack of respect, and a failure to follow procedure among the lowest ranks. Each has an idea of how to fix these problems and are actively looking to "harden" the Guerilla forces. Some, want to see the lowest on the totem pole acting as they did during their time at the bottom of the food chain. Some, just don't care for the fussing. Whatever their reasons are, they want to make the Guerillas a force to be reckoned with. Tough as nails, so to speak...and they seem willing to do whatever they need to make it so. Feelings will not be spared. An insurgency is no place for the faint of heart, after all. 

The most established Guardians are training the next generation of their kind. During this time, the Hopefuls have been stripped of their Guerilla ranks and responsibilities. Their focus is now the path of a Guardian until they either make it, or don’t.

The Ravens are ever present. There may or may not be talk of recruitments.


Honorable Mentions

Lyra Arcand [Valkyrie] - Tangled with SOLDIER and ShinRa operatives on more than one occasion without losing face despite the bruises. She has earned the faith, trust, and respect of her superiors and subordinates alike.

Elijah King [Calcifer] - Assist Major Kath and Lieutenant Fathands combat ShinRa forces in retaliation of Valkyrie’s arrest. During the confrontation, he proved to be an extremely capable head and hand. Calcifer has, needless to say, impressed.


Title: Re: AVALANCHE - Monthly Update [4/17/2017]
Post by: Ace on April 18, 2017, 02:11:06 PM
I'm looking forward to see the fresh changes under new and old blood up there. The Guerilla's strenghtening process is something I've been wanting to take place.

Quote
Guardians realize the danger that ShinRa is, but their fight is not one with ShinRa first and foremost. Guardians fight Jenova, or “The Calamity”. Forces beyond the comprehension of the Guerillas and Ravens alike. (Please note, that this mention of Jenova is not to be used as in character knowledge unless your character has specifically been exposed to said knowledge through role play.)

Also this is /very/ important. Even the Guardians as far as I know don't name 'her' beyond vague names such as the 'Calamity' or 'Corruption'. And very /very/ few older player were exposed to the real one. There will be a cautious look upon individuals mentioning JENOVA at all, because it is an awfully top secret affair IC.

I'm not opening a thread up to discussing, merely making an addendum. Thanks for taking time to write down the clarifications, Van.